
Reverse: 1999 CN – 2.8 Euphoria Buff Preview
Lucy—At the End of the Steps, Dawn Shall Break
Dynamo Array, Accelerated Reinforcement, Increased Incantation Power
Tier I
- At the start of the round, if no [Electric Field] array is active, deploys [Electric Field].
- After casting a reinforced incantation, infuses some [Dynamo] into [Electric Field].
Tier II
- When entering battle, gain some [Dynamo].
- After reinforcing an incantation, gain [Data Iteration].
Tier III
- After [Electric Field] reaches a certain level, loads a number of [Overcharged Ammunition].
- Under [Electric Field], loads a number of [Overcharged Ammunition] when an attack scores a critical hit.
Tier IV
- Reinforced incantations no longer consume [Dynamo]. [The First Push]’s Insight effect no longer grants [Dynamo] upon defeating an enemy.
- [Electric Surge]: Under different levels of [Electric Field], reinforced incantations deal additional Reality DMG. Reinforced incantations can benefit from Ultimate Might at a set rate; each stack of [Data Iteration] increases this rate.
Regulus—As Regulus Shines
Impromptu Incantation, Inspiration Increase, Targeted Attack
Tier I
- Max Eureka increases. Eureka increases at the start of each round. Whenever an ally consumes Eureka, accumulate points of [Inspiration].
- When entering battle, accumulates some points of [Inspiration]. From the second round onward, at the start of each round, generates a [Precast Incantation] – [Rock Lives Forever!].
- [Rock Lives Forever!]: Grants this round’s [Impromptu Incantation] the number of [Inspiration] points on the incantation with the most [Inspiration] points that was not cast last round.
- When entering battle, gains [Restless Heart]; changes [Restless Heart] to dispel after an attack does not score a critical hit.
- [Listen to New Stuff]’s Insight III effect changes: At the start of the round, if [Restless Heart] is active, gains [Sturdiness].
Tier II
- After casting [Treat for the Eyes] or [Challenge for the Eyes], consumes some Eureka and grants attack instance +1 to [Impromptu Incantation] for the round.
Tier III
- After casting [Sleepless Rave], grants some points of [Inspiration] to [Impromptu Incantation] for the round.
Tier IV
- At the start of the round, grants the adjacent ally in front the ability to inflict [Rockin’ Spotlight] on the main target after attacking.
- [Rockin’ Spotlight]: Impromptu Incantations target this unit with priority.
Jessica—Stories Must Be Woven from Twigs
Poison DMG Increase, Poison Stacking, Duration Maintained After Resolve
Tier I
- When entering battle and every few rounds, additionally inflicts [Spreading Hyphae] on all enemies.
- [Spreading Hyphae]: At the start of the round, resolves some rounds of the carrier’s [Poison] effects; additionally, [Poison] effects on the carrier do not decrease in duration upon this resolve.
Tier II
- After [Gaze from the Forest] hits, immediately resolve [Poison] on all enemies.
Tier III
- After [Good Friends] or [White Blankie] hits, inflicts [Poison] on the targets hit: at the end of each round, deals Genesis DMG to the target.
- At the end of the round, if an enemy has more than a certain number of [Poison], casts [White Blankie] on the enemy with the highest HP percentage and gains some Moxie.
Tier IV
- Enhances [Spreading Hyphae] with extra effects: increases the carrier’s [Poison] DMG Taken; while under this effect, when the carrier’s [Poison] is resolved, inflicts [Spore] on the carrier, stacking up to a certain amount.
- [Spore]: Jessica can turn this into stacks of [Poison].
- When inflicting [Spreading Hyphae], for every few stacks of [Spore] on the target, inflicts [Poison] on the target: at the end of each round, deals Genesis DMG to the target and removes all stacks of [Spore].
Semmelweis—Red of a Thousand Moons
Array Effect Buff, Blood Burn DMG Buff, Extra Action DMG Increase
Tier I
- When allies consume HP, [Blood Fuel] increases.
- When entering battle, Max HP increases and grant all allies Max HP equal to a percentage of Semmelweis’ Max HP.
Tier II
- [Effective Means] buff: increases the DMG Bonus of the ally with [Fresh Blood], and granted statuses have a longer duration.
- [Fresh Blood]’s effect changes to the following: Right before actively casting an incantation, lose a percentage of Current HP to increase Critical Rate and Critical DMG.
Tier III
- Every time [Blood Fuel] increases a certain amount, Moxie increases.
- [Truth Revealed] now deals DMG based on Max HP instead of ATK, deals more Reality DMG, and increases [Blood Fuel].
Tier IV
- [Blood Domain] gains the following effects: Allied characters gain Healing Taken; for every set percentage of their Missing HP, gain additional Healing Taken.
- While [Blood Domain] is active, if [Blood Fuel] reaches a certain amount, allied characters lose a certain percentage of Current HP before taking action to increase Extra Action DMG Bonus.
- [Fresh Blood] increases Extra Action DMG Dealt.
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