
AFK Journey Patch Notes 1.4.2
In order to improve your game experience, the server will undergo maintenance on June 26 from 07:00 to 08:00 UTC to update to Version 1.4.2. You will not be able to log in during this time. For the safety of your account data, please exit the game before the maintenance begins. We apologize for any inconvenience this may cause.
Major Updates
- Adding a new Celestial hero: Baelran, the Dawnblade. You can acquire him through Stargaze Station and Guild Store.
- Adding Level 2 Enhance Force for Niru and Nara.
- Adding new Reputation Quests for Brimstone Village.
- Adding a new fishing side quest: Reeled In. Completing this quest will uncover clues about the Fish King of the seasonal area.
- Adding Cyran and Gerda’s Soul Sigils to the Season Store.
- We’ve received feedback that the overall gameplay in Phase 1 felt a bit too grindy. To improve the experience in Phase 2, we’re moving some leveling resources and rewards into the Season Handbook, with time-based claim restrictions.
We’re also adjusting the AFK reward caps and significantly increasing rewards across all Phase 2 AFK stages. These changes aim to make progression feel less grindy while still allowing you to earn more.
Experience Improvements
- Adding themed headwear for the following heroes: Alsa, Ulmus, Marilee, Valen, Lyca, Temesia, Satrana, Arden, and Seth.
- Adding a new Primal Lord: Magmazard. Starting on the 52nd day of the season in your District, you can challenge it by reaching specific areas to earn valuable rewards.
- Adding restrictions to certain selection chests. Some items will no longer be available for selection if specific conditions are met.
- Adding 4 new Beard color variants for character Fashion.
- Allowing the use of unlocked open-world emojis in chat.
- Improving notification when a hero’s Level 2 Enhance Force becomes available for upgrade.
- Moving the time adjustment button to the lower-right corner of the mini-map.
- Fixing issues with untranslated text and improving the phrasing of some in-game descriptions. The related game mechanics remain unchanged.
Combat Mechanics
- Bryon – Evergreen Sentinel
- Fixing an issue where Tacit Strike could sometimes affect allies when the Wilder Faction Talent effect was active.
- Cyran – Umbral Weaver
- Fixing a rare issue where Gravitic Requiem could fail to target the area with the most enemies if untargetable enemies were present.
- Niru – Soul Collector
- Fixing a rare issue where Soul Shepherd could incorrectly cancel an ally’s Spirit form.
- Daimon – Forsaken Child
- Fixing an issue where the shield granted by Buddy Barrier wasn’t recognized as a non-permanent stat buff.
- Fixing a rare issue in Season AFK – Synergy Battle where deploying multiple Daimons could cause significant lag.
- Elijah & Lailah – Celestial Twins
- Fixing a rare issue where the active effect of the skill Stellar Bond could fail to work on untargetable allies.
- Fixing an issue on some Faction Talent pages where the required number of heroes to activate the Celestial and Hypogean Faction Talent was displayed incorrectly. This fix only corrects the text; the actual game mechanics are unaffected.
- Fixing the incorrect damage range description for the enemy boss Shadow Salazer’s Enraptured Whip in Battle Drills. The actual skill effect remains unchanged.
- Fixing an issue in Auto Progress mode where the starting action order for certain enemies could differ from regular battles under specific conditions.
- Fixing a rare issue where Sigmund failed to restore enemies’ stats after his stat absorption effect expired in Season Dream Realm battles.
Honor Duel Adjustments
- Balance adjustments for heroes:
- Valka: Damage dealt reduced by 10% → Damage dealt reduced by 10%, damage taken increased by 10%
- Ludovic: Healing reduced by 20 → Healing reduced by 25
- Nara: Damage dealt increased by 10% → No modifier
- Hodgkin: Damage dealt reduced by 10%, damage taken increased by 10% → Damage dealt reduced by 10%, damage taken increased by 20%
- Shemira: Damage dealt reduced by 10% → Damage dealt reduced by 20%, damage taken increased by 10%
- Adding 6 new Artifacts. Check in-game descriptions for details.
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