New Content

  1. [Challenge] Payment Ledger Unlocked!
  2. [Recruit] Classified Recruitment – Maestra & Seo Yoon Probability UP!
  3. [Recruit] Normal Recruitment – Luna, Gambler & Harab Probability UP!
  4. [Shop] Wedding March Skins for Sale! (Maestra, Harab & Laura)
  5. [Shop] Weekly Resource Package, Assorted Binary Special Package & Assorted Enhancement Module Package Added to Shop.
  6. [Voice] New Japanese Voice for 6 characters (Carmen, Shena, Mors, Maestra Nequitia & Revenant) and 3 skins (Awakened Shin Jia – A Blossoming Desire, Vacation Carmen – The Cunning Volunteer & Vacation Shena – Vacation Busking)
  7. 5. [Login Gift] Log in to the game on May 27 and 28 to claim rewards: Info x3000 + Simulation Training Permit x5 + T4 Enhancement Module x20
  8. [Buff] Gauntlet Points Obtain +20% (May 23 – May 29)

[Optimization]

  1. Added function of switching between videos and cutscenes while checking and updating.
  2. Updated Gauntlet main screen UI.
  3. Added Products to Permanent Package – [Command Module Reset Package] available for purchase 3 times weekly under [Permanent Package] – [Ship]! and [SP Memory Package] available for purchase under [Permanent Package] – [Ship]!
  4. [Workshop] Deleted T4 or below Gear Crafting.
  5. Changed Ranked Battle unlock condition: Strategy Battle 1000 Victory Points → 500 Victory Points.
  6. Changed Eujin unique gear [Hound Fangs] option: Skill Haste → ASPD.
  7. Adjusted TASKFORCE Plan Content:
    • Added Squad Growth Plan, which will be unlocked after completing Beginner’s Plan
    • Lowered Employee Growth Plan: Missions Requirements.
      • Mission 5: Unlock Counter Case 10 times → 3 times
      • Mission 9: Unlock Counter Case 20 times → 5 times
      • Mission 11: Unlock Counter Case 40 times → 10 times
      • Mission 15: Unlock Counter Case 60 times → 15 times
      • Mission 17: Own 10 gears with Enhancement level +8 or above → Own 8 gears with Enhancement level +8 or above
      • Mission 19: Unlock Counter Case 80 times → 20 times

[Consortium] Function Optimization:

  • Improved Notice Function:
    • Moved the Consortium Notice to the top of the screen
    • Added Co-op Battle Notice in the Co-op Battle screen
    • Notice can be sticky on top of the Message. (President can choose to display Consortium Notice or Co-op Battle Notice via Notice Management)
    • After the Notice has been edited, one notification will be sent in a Message.
  • Added Coalition Buff types:
    • Effective Resource Consumption Lv.3 (Battle Eternium Costs -10%, for 4 hours)
      • Unlock condition: Consortium Lv.9
      • Unlock consumption: Coalition Fund *26000
    • Effective Resource Consumption Lv.4 (Battle Eternium Costs -10%, for 8 hours)
      • Unlock condition: Consortium Lv.13
      • Unlock consumption: Coalition Fund *41000
    • Temporary Bonus Increase Lv.3 (Battle Eternium Costs -10%, for 4 hours)
      • Unlock condition: Consortium Lv.9
      • Unlock consumption: Coalition Fund *18000
    • Temporary Bonus Increase Lv.4 (Battle Eternium Costs -10%, for 8 hours)
      • Unlock condition: Consortium Lv.15
      • Unlock consumption: Coalition Fund *35000
  • Changed the number of consortium donations from 3 to 8. (The number of donations can be specified after selecting a currency to use for donation)
  • Added Co-op Battle Practice Mode:
    • Select Added Co-op Battle and tap [Prepare to Operate] – [Practice] to enter Practice Mode.
    • The remaining HP of the current Boss and Artifacts are applied.
    • Proceeding to [Practice Mode] will not deduct the number of entries and there is no exit in the middle.
    • [Practice Mode] can be played by multiple players at the same time.
  • Added Co-op Battle Artifact Goal Setting function:
    • Through the [Artifacts in this Arena] button, you can specify the Artifact you are aiming for.
    • Artifact goal setting can only be done by Executives or President.
  • Added Co-op Battle Boss Attack options:
    • [No Boss Attack] or [Start Boss Attack] options can be set by Executives or President.
    • A sign will be displayed above the Co-op Battle Boss according to the selected option.
      • Only attack/no-attack signs are added, and member entry is not restricted.

Improved unit balance:

[Final Phase Sigma]

Terra Sync

  • Before Adjustment: Deploys onto the battlefield with Terrabrain. While Terrabrain is on the field, Sigma’s attacks cause additional attacks (excluding Ultimate Skill) that are affected by additional effects. Terrabrain cannot receive healing, buffs, or debuffs, and will get destroyed after 15 hits regardless of damage.
    • Terrabrain’s additional effects: ATK +25%, HP Recovery per Sec +3%, Role DISADV DMG DEC +100%, All allies also receive 50% of Role DISADV DMG DEC
  • After Adjustment: Deploys onto the battlefield with Terrabrain. While Terrabrain is on the field, Sigma’s attacks cause additional attacks (excluding Ultimate Skill) that are affected by additional effects. Terrabrain cannot receive healing, buffs, or debuffs, and will get destroyed after 15 hits regardless of damage.
    • Terrabrain’s additional effects:  ATK +25%, HP Recovery per Sec +3%, All allies (including Sigma) Role DISADV DMG DEC +100%

Final Pattern: Terra Laser

  • Airborne +100% Knockback +50%

[Replacer Queen]

Shackles

  • Before Adjustment: Lv.5 Ultimate Skill cooldown -1 s upon unit kill at 15 buff stacks.
  • After Adjustment: Lv.5 Ultimate Skill cooldown -1 s every time any unit is killed.

[Orochinagi Nanahara Chifuyu]

Ring of Afterlife

  • Before Adjustment:The power of the Nether God grows stronger as eternal slumber draws closer to Chifuyu. Every time Chifuyu’s HP reaches 70%/ 40%/ 10%, she cancels all extra DMG and creates a twisted fate. Chifuyu obtains ATK +15% and gets granted extra abilities afterwards. (Effect noncancellable)
    • [Level 1: Immunity to Hitstun from Special or lower skills]
    • [Level 2: Special skill’s HIT reduction changes to Blindness instead]
    • [Level 3: Grants Skill Seal Immunity, and Skill Cooldown -30 s (Activates only once)]
  • After Adjustment: The power of the Nether God grows stronger as eternal slumber draws closer to Chifuyu. Every time Chifuyu’s HP reaches 70%/ 40%/ 10%, she cancels all extra DMG and creates a twisted fate. Chifuyu obtains ATK +15% and gets granted extra abilities afterwards. (effect noncancellable)
    • [Level 1: Immunity to Hitstun from Special or lower skills]
    • [Level 2: Adds Blindness to Special Skill]
    • [Level 3: Grants Skill Seal Immunity, and Skill Cooldown -30 s (Activates only once)]

[Clareth]

  • Valid Skill Range 100→200
  • Adjusted Attack Range according to Valid Skill Range 450→500

Dragonsword Largo

  • Before Adjustment: Gains ATK +2% (Up to 40%) per enemy damaged with basic attack’s last hit (Cannot be canceled). Consumes all stacks after casting Special Skill.
    • Lv.5 DEF Penetration +60%
  • After Adjustment: Gains ATK +2% (Up to 40%) per enemy damaged with basic attack’s last hit (Cannot be canceled). Consumes all stacks after casting Special Skill and increases Ranged DMG RES by 30%.
    • Lv. 5 DEF Penetration +60%. Obtains max Passive Skill stack upon deployment.

Call to Arms

  • Before Adjustment: Summons a weapon that deals AoE DMG in front. Becomes immune to all Hitstuns for 10s after casting skill.
  • After Adjustment: Summons a weapon that deals AoE DMG in front. All ally Knights of Redemption units (including Clareth) become immune to all Hitstuns for 10s after casting skill.

[Gambler]

Underpromotion

  • Before Adjustment: Has a 33% chance of transforming pawns into rooks when using her Special Skill. When successful, her Special Skill’s debuff effect is increased by 1.4x.
  • After Adjustment: Has a 33% chance of transforming pawns into rooks when using her Special Skill. When successful, her Special Skill’s debuff effect is increased by 1.4x. Passive chance changes to 50% after 1 failed cast, and becomes 100% after 2 failed casts. Passive chance resets on the successful cast.

Exchange Sacrifice

  • Before Adjustment: Sacrifice all summoned pieces to deal AoE damage around the target in the center. Targets inflicted with the first attack are stunned for 0.5 seconds, and targets hit by the last attack receive ATK -10%, CRIT -100 effects for 8 seconds.
  • After Adjustment: Sacrifice all summoned pieces to deal AoE damage around the target in the center. Targets inflicted with the first attack are stunned for 0.5 seconds, and targets hit by the last attack receive ATK -10%, CRIT -100 effects, and Incoming Healing for 8 seconds.

[Mi Rinae]

  • Reduced Special Skill and Ultimate Skill cast lag

Bora! Gimme a weapon!

  • Before Adjustment: Every 7 basic attacks with her enhanced brooms– I mean, enhanced Elemental Weapon, casts an enhanced attack. Hit enemies are inflicted with elemental effects that last for 4 seconds. Afterward, Mi Rinae breaks her weapon and permanently gains ASPD +5% (Up to 6 stacks).
    • Her elemental weapon is switched in order of Flame > Ice > Volt > Flame.
    • Elemental Effects:
    • Flame: Damage per second (Bosses Excluded): 0.5%
    • Ice: 1 stack of [Chill] (lasts 5 s)
    • Volt: Increases EVA, and Skill Haste by 7.5% to self
  • After Adjustment: Every 7 basic attacks with her enhanced brooms– I mean, enhanced Elemental Weapon, casts an enhanced attack. Hit enemies are inflicted with elemental effects that last for 4 seconds. Afterward, Mi Rinae breaks her weapon and permanently gains ASPD 10% (Up to 6 stacks).
    • Her elemental weapon is switched in order of Volt > Ice > Flame > Volt.
    • Elemental Effects:
    • Flame: Damage per second (Bosses Excluded): 0.5%
    • Ice: 1 stack of [Chill] (lasts 5 s)
    • Volt: Increases EVA, and Skill Haste by 7.5% to self
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