Wuthering Waves Version 2.8 “To the City Set in Amber” Preview Special Broadcast Summary
Official Summary and Official Trailer
Redemption Codes
- ENDLESSSUMMER
- CRUMBLEDCITY
- SLICEDSPACE
New Resonator – Chisa (5* Havoc Broadblade)


New Resonator – Buling (4* Electro Rectifier)


New Weapons
- Kumokiri (5* Broadblade)

New Outfit

Upcoming Banners
Phase 1 – Chisa, Phoebe + Taoqi, Yuanwu, Aalto

Phase 2 – Phrolova, Cantarella + Buling, Danjin, Chixia

New Main Quest

New Location

New Echoes

New Sonata Effects

New Tactical Hologram

Updated Negative Statuses
- Havoc Bane: Some Havoc attacks will apply a stackable Havoc Bane effect to the target. While Havoc Bane lasts, the DEF of the inflicted target is reduced. Havoc Bane stacks up to 3 times by default, with each stack reducing the target’s DEF by 2%.
- Fusion Burst: Some Fusion attacks will apply a stackable Fusion Burst effect to the target. When Fusion Burst is stacked to its max, all stacks will be removed to trigger an explosion, dealing Fusion DMG around the target. Fusion Burst effect stacks up to 10 times by default. The higher the stacks, the more DMG dealt.
- Glacio Chafe: Some Glacio attacks will apply a stackable Glacio Chafe effect to the target. When Glacio Chafe is inflicted, the target receives Glacio DMG. Glacio Chafe stacks up to 10 times by default. The higher the stacks, the more DMG dealt. Each stack of Glacio Chafe effect reduces the target’s Movement Speed. When Glacio Chafe reaches max stacks, the target will be frozen, and all stacks of Glacio Chafe will be removed. Struggle to accelerate your recovery from the frozen state.
- Electro Flare: Some Electro attacks will apply a stackable Electro Flare effect to the target. While Electro Flare lasts, it deals periodic Electro DMG to the target. The target loses half of the effect stacks with each instance of damage. Electro Flare stacks up to 10 times by default. The higher the stacks, the more DMG dealt. At maximum stacks of Electro Flare, any new stack inflicted becomes stackable Electro Rage. Electro Rage increases the DMG dealt by the next Electro Flare trigger. Electro Rage is removed once triggered. Electro Rage stacks up to 10 times by default. The higher the stacks, the more DMG Electro Flare deals.
Optimizations
- Performance Optimization: Following the Version 2.8 update, the GPU load from Ray Tracing under the same graphics settings will be effectively reduced, boosting the game’s performance efficiency while running with this option enabled. The Global Illumination effects will be optimized in certain scenes to provide even more immersive lighting in certain areas. Support for DFAO (Distance Field Ambient Occlusion) will be added under some PC graphics settings to bring in richer and more natural lighting.
- Echo Absorption: Following the Version 2.8 update, one-click absorption of all absorbable Echoes in a specific radius will be added. A “Main Echo” slot will be added to the “Suggest” feature on the Echo equipment menu.
- Upgrade Materials Management: An “Auto Supplement” feature will be added to the Resonator Ascension, Weapon Ascension, and Skill Upgrade menus. When the required upgrade materials are insufficient, clicking this button will open the Auto Supplement screen, where you can directly see which materials you need and use Synthesis, Conversion, or Supply Packs. During Synthesis, if low-rarity materials are insufficient, the system will begin searching for lower-rarity materials and Supply Packs to auto-fill the required material list until all requirements are met.
- Better Combat Experience: The Guidebook tabs will be reorganized. You can use the tabs to quickly jump to Recurring Challenges or material farming spots. More details will be displayed for Recurring Challenges, including remaining time and challenge progress, making them easier to track and navigate. When a “Tactical Hologram: Phantom Pain challenge” is initiated again, the Resonators will enter it with full STA. Additionally, the Boss Challenges experience will be optimized; in the prompt that appears after exiting or completing a challenge, the original “Cancel” button will now be replaced with a “Restart” button.
- Auto Mute: A “Mute when Game is in the Background” option will be added on PC with Windows. When the option is enabled, the game will be muted automatically if minimized to the taskbar or running in the background.
New Events

What’s your Reaction?
+1
7
+1
2
+1
1
+1
2
+1
1
+1
8
+1
1
Franco
Come si riscattano i codici