
Etheria Restart Patch Notes & Balance Patch
Update Time: 2025/09/24 03:00 (UTC-5), expected to last 1 hour
Update Compensation: Hydra Crystal *200
I. New Content
[Hyperlink Gala] Limited-time Event Coming Soon
Event Period: 2025/09/25 4:00 – 2025/10/23 3:59 (SVT)
Details: During the event, check in for a total of 7 days to claim a bundle of upgrade resources including Perfect Lattice, Enhanced Prototype, Red Shadowprint, and more, check in for 2 days to receive [Apex Selection Card] ×1 (You may choose one from Massiah, Mio, DokiDoki, Heinrich, Lily, Withered Shadow – Sania, or Liliam.) Additionally, during the event you can choose one set for free from the designated 6 Chaku-ring outfits and one set from the 6 Animus Outfits.


[Snowbloom Sakura] Limited-time Event Coming Soon
Event Period: 2025/09/25 4:00 – 2025/10/16 3:59 (SVT)
Details: During the event, Hyperlinkers can purchase the limited-time outfit set [Snowbloom Sakura] for [Animus‑Yeli] from the event page.

For Veteran Hyperlinkers: [Butterfly Waltz – Yeli] Banner Rerun
Event Period: After the update of 2025/09/24 – 2025/10/03 03:59 (SVT)
Details: Yeli’s banner [Butterfly Waltz] will be rerun after the update. During the event, summoning an SSR Animus in the rerun banner [Butterfly Waltz] guarantees the limited SSR Animus [Yeli]. [Butterfly Waltz] is an [Extre-Affinity Summon]. In [Extre-Affinity Summon] pools, a limited SSR Animus is guaranteed within 80 pulls.

For New Hyperlinkers: [Butterfly Waltz] Limited-time Banner adjusted to New‑Player Banner
Details: New Hyperlinkers within 9 days of creating an account are guaranteed to receive the limited SSR Animus [Yeli] from the [Butterfly Waltz] banner.
[Butterfly Waltz] is an [Extre-Affinity Summon]. In [Extre-Affinity Summon] pools, a limited SSR Animus is guaranteed within 80 pulls.
[Restart Time] Limited-time Event Coming Soon
Event Period: Effective after the 2025/09/24 update; lasts for 21 days from the moment [Restart Time] is triggered.
Requirements:
- Available upon reaching level 30.
- If your account has not logged in for 21 consecutive days, [Restart Time] will be automatically triggered when you next log in.
Details: The new return event, [Restart Time], is coming soon! Once triggered, simply click the event entrance on the main page to participate. During the event, you can earn additional rewards such as Perfect Lattice, Hydra Crystal, and Quantum Prototype, as well as enjoy an exclusive return banner and double drop bonuses!

[Summit Arena] SS1 Global Season Coming Soon — Major Changes Announced
SS1 Season Settlement Rewards Fully Upgraded
- <Platinum> Tier: Added SS1 season‑exclusive outfit <Mysterious Animus>
- <Diamond> Tier: Added SS1 season‑exclusive <Chaku-ring Outfit>
- <Master> Tier: Added SS1 season‑exclusive <Home Outfit>
- <Mythic> Tier: Added SS1 season‑exclusive <Memory Imprint>
- For Top 200: Added SS1 season‑exclusive <Player Card Avatar Frame>
- For Top 3: Added SS1 season‑exclusive <Arena Badge>
Summit Pass
- Seasonal Tasks have been upgraded to [Summit Pass]. Complete pass‑related tasks to earn a large number of rewards — and it’s completely FREE.
- The pass can unlock the new SSR <Arena Realm: Starlit Showdown>, <SS1 Season‑exclusive Avatar>, and <Avatar Frame>.

Stellar Shop
- Stellar Tokens obtained from the pass can be exchanged in the Stellar Shop for cosmetic items.
Hyperlink Charter
- The <Arena Trial> tasks now include a new Summit Arena series of tasks.
Others
- Chat emotes and quick phrases used during matches can now be used outside of matches, making competitive play more convenient and fun.
◆ [Hyperlinker Cup – Season 1] Live Broadcast: Who will become Season 1’s strongest Hyperlinker? Watch the livestream for a chance to earn generous rewards!
◆ [Global Fest Series] Live Broadcast: Global teams have assembled! Support your team now and help your server win rewards!
Wish Machine · Gilded Radiance — New blind box now available.
New Seasonal Adjustment
After the RTA Season 1, we made some balance adjustments based on Hyperlinkers’ performance and the current overall strength of Animus.
Animuses Related Adjustments
The adjustments below list the final effect changes for Animuses at max level and max skill level (Lv5).
- SSR Scarlet Ironveil-Helkid
- [Shroud Barrier] (3rd Skill)
- Deals 3 instances of 110% → 140%damage to all enemies; Applies a [Shroud Barrier] equal to300% → 330% of self ATK to all allies.
- [Shroud Barrier] Effect: Absorbs damage equivalent to its value. While active, the allies are immune to all debuffs. When the [Shroud Barrier] effect expires, it increases the allies’ turn meter by 15%.
- [Shroud Barrier] (3rd Skill)
- SSR Doom Blossom-Rosa
- [The Stalker] (2nd Skill)
- Each time Rosa scores a CRIT Hit, if the target is not afflicted with [Bladeheart Bloom], will definitelyafflict the target with [Bladeheart Bloom] for 1 turn.
- [The Stalker] (2nd Skill)
- SSR Queen Bee-Tsukiyo Mi
- [Bees Swarm] (2nd Skill)
- Deals damage equal to 320% of self DEF to all enemies, with a 45% chance to inflict [Silence] for 1 turn, and reduces the cooldown of skills for all allies and shells (including Tsukiyo Mi) by 1 turn.
- [Bees Swarm] (2nd Skill)
- SSR Nocturnal Prayer-Borgne
- [Darkness Devoured] (1st Skill)
- Deals 300% → 330% damage to a single enemy, healing for 60% → 100% damage dealt.
- When there are more than 4 surviving enemy units, deals 480% → 520%damage to all enemies, with a 100% chance to dispel 1 → 2 buff(s) from the targets. For each fewer surviving enemy unit, deals 1 additional instance of 100% damage. This attack ignores target passive skills.
- [Darkness Devoured] (1st Skill)
- SSR Alluring Enchantress-Xiada
- [Soul Essence] (2nd Skill)
- Each time Xiada accumulates 3 buffs, the surrounding Soul Flames evolves 1 time. Each evolution increases self ATK by 18%, Effect RES by 30%, and CRIT DMG by 10%, and reduces damage taken by 15%. Max 3 evolutions.
- [Soul Flames] Effect: Each evolution increases ATK by 18%, Effect RES by 30%, and CRIT DMG by 10%, and reduces damage taken by 15%. Max 3 evolutions. Cannot be dispelled.
- [Soul Essence] (2nd Skill)
- SSR Order Judgment-Nahor
- [Discipline] (2nd Skill)
- Nahor deals 280% damage to a single enemy, with a 70% chance to dispel all buffs from the target and inflict [Block] for 2 turns and [Freeze] for 1 turn.
- [Verdict] (3rd Skill)
- Adjusted to a multi-hit attack, with slight numerical adjustments.
- Before adjustment: Nahor deals 300% damage to all enemies, with a 70% chance to inflict [DEF Down] for 2 turns, and a 50% chance to inflict [Freeze] for 1 turn.
- After adjustment: Nahor deals 2 instances of 150% damage to all enemies. Each hit has a 60% chance to inflict [DEF Down] and [RES Down] for 2 turns, and a 45% chance to inflict [Freeze] for 1 turn.
- [Discipline] (2nd Skill)
- SSR Dual Mortgage-Ninfoniel
- [Glacial Overflow] (2nd Skill)
- Ninfoniel equalizes the HP percentage of all allies, then heals all allies for 25% of each target’s Max HP,and cleanses 2 debuffs from each ally.
- [Glacial Overflow] (2nd Skill)
- SSR Puppet Master-Lilith
- [Graceful Finale] (2nd Skill)
- Deals damage equal to 24% of self Max HP to all enemies, with a 100% chance to inflict [SPD Down] for 2 turns on all targets. Deals 1 additional instance of damage equal to 25% of the main target’s Max HP to the main target (this instance of damage cannot exceed 30% of Lilith’s Max HP). Simultaneously detonates the [Graceful Mischief] on the main target and pushes back its Turn Meter by 100%.
- [Graceful Mischief] Effect: When removed upon expiration, detonates, dealing indirect damage equal to 30% of Lilith’s Max HP plus25% of the afflicted unit’s Max HPto the target (this damage cannot exceed 30% of Lilith’s Max HP), and has a 100% chance to inflict [Stun] for 1 turn.
- [Graceful Finale] (2nd Skill)
- SSR Celestial Rain-Celince
- [Healing Mist] (2nd Skill)
- At the end of the turn, if Celine is not in an incapacitated state, she applies [Aqua Shield] to all allies, equal to 14% of her Max HP, lasting until the start of her next turn.
- New effect: At the start of battle, applies a [Shield] to all allies, equal to 30% of her Max HP.
- [Grim Deluge] (3rd Skill)
- Celince deals 4 instances of 75% damage to all enemies. Each hit has a 30% chance to inflict [ATK Down] → [CRIT Rate Down] and [Forgetfulness] for 2 turns.
- [Healing Mist] (2nd Skill)
- SSR Hidden Hunting-Hoyan
- [Execution Rite] (3rd Skill)
- Hoyan consumes 50% of her current HP to deal 450% → 520% damage to a single enemy. For every 10% of Max HP Hoyan lost, the damage dealt by this attack increases by 10%.
- [Execution Rite] (3rd Skill)
- SSR Eternal Night-Yeli
- [Arrow Spark]
- Deals 240% → 260% damage to a single enemy. Each attack has a 30% → 50% chance to steal 1 buff.
- [Arrow Spark]
- SR Musou Blade-Tsutomu
- [Base Stats]
- Base HP: 8227 → 9176
- Base ATK: 1080 → 1133
- Base DEF: 482 → 545
- [Base Stats]
- SR Sunshadow-Nell
- [Base Stats]
- Base SPD: 106 → 113 (Increases to 123 at 6 stars)
- [Base Stats]
- SR Necro Miner-Victor
- [Returner’s Determination] (2nd Skill)
- For every 10% decrease in self HP percentage, increases damage dealt by 9% → 12%, and reduces damage taken by 6%.
- [Returner’s Determination] (2nd Skill)
- SR Wild Rampage-Rin
- [Wrathful Daruma] (3rd Skill)
- Deals 160% damage to all enemies, additionally dealing damage equal to 75% of self DEF. Has a 75% → 100% chance to inflict [Taunt] for 1 turn and [ATK Down] for 2 turns.
- [Wrathful Daruma] (3rd Skill)
- SR Honed Edge-Rin the Unbowed
- [Let Me Solo] (2nd Skill)
- Rin the Unbowed deals 260% → 280%damage to a single enemy. For every 1 point the SPD self has, increases damage dealt by an additional 0.35% → 0.45%. Has a 70% chance to inflict [SPD Down] for 2 turns.
- [Let Me Solo] (2nd Skill)
- SR Discipline Keeper-Kazami Kazuyo
- [Exposing Gaze] (2nd Skill)
- Deals 240% damage to a single enemy, with a 75% chance to dispel 2 buffs from the target, and a 50% chance to increase the cooldown of all the target’s Animuses skills by 1 → 2 turn(s).
- [Foresight Vision] (3rd Skill)
- Reduces the cooldown of all allies and shells skills (including Kazami Kazuyo himself) by 1 turn, and applies [SPD Up] and [ACC+] for 3 turns.
- [Exposing Gaze] (2nd Skill)
- SR Tranquil Rest-Kazuyo the Reverie
- [In Dreams] (1st Skill)
- Kazuyo the Reverie deals 2 instances of 120% damage to a single enemy. Each hit has a 30% chance to inflict [Sleep] for 2 → 1 turns.
- [In Slumber] (2nd Skill)
- When Kazuyo the Reverie attacks an enemy under [Sleep], each hit has a 100% chance to push back Turn meter by 15% → 10%, and will not remove the [Sleep] state.
- [In Dreams] (1st Skill)
- SR Geek Scientist-RC-77
- [Complete Overwrite] (3rd Skill)
- Skill cooldown reduced from 4 turns to 3 turns.
- [Complete Overwrite] (3rd Skill)
Shells
The adjustments below list the final effect changes for awakened Shell skills.
- [Alicorn]
- Before the host acts, if the host is afflicted with debuffs, dispels 2 → 3 debuff(s). For each debuff dispelled, increases self Effect RES by 25% for 2 turns.
- [White Fang]
- After the host acts, pursues the main target, dealing 2 instances of 110% damage each. If the attack scores a CRIT Hit, increases the host’s CRIT DMG by6% → 8%. Max stacks10 → 8.
- [Halloween]
- After the host acts, it has an 80% → 100% chance to reduce the cooldown of 1 random skill on cooldown by 1 turn.
- [Codex of Magic]
- Before the host acts, stimulates all potential, causing the host next skill used to not incur a cooldown, and additionally increases their SPD by 10% for 2 turns.In PvP modes, after being affected by Codex of Magic, skills that did not go on cooldown will have their maximum cooldown permanently increased by 1 turn. (a single skill can only be affected once by this increase). This skill’s cooldown cannot be reduced.
Arena Effect
[Close Combat]
After all Animuses have acted a certain cumulative number of times, damage dealt by both sides increases by 20%, and healing received and shields applied are reduced by 20%. The first trigger requires 20 cumulative actions, and subsequent triggers require 15 cumulative actions.
III. Issues Fixed
- Fixed an issue where [Animus‑Tiamat], after transforming into [Ultimate Form] and being defeated by a counterattack, would not gain a turn when transforming again after revival.
- Fixed an issue where the bonus true damage from [Animus‑Tiamat] Skill‑1 <Thunder Spear> did not properly apply at LV2 and LV3.
- Fixed an issue where [Animus‑Mia] Skill‑1 <Hydro Assistant> [Rainbow Blessing] damage‑reduction behaved abnormally after Mia died and then was revived.
- Fixed a UI display issue showing the shield amount for [Animus‑Celince] Skill‑2 <Healing Mist> [Aqua Shield].
- Fixed an issue where [Aqua Shield] from [Animus‑Celince] Skill‑2 <Healing Mist> could fail to reflect damage in certain circumstances.
- Fixed an issue where [Animus‑Virtuous Maiden·Sania] incorrectly started with a 10% healing‑effectiveness bonus.
- Fixed an issue where [Animus‑Viper]’s Skill‑1 counterattack could, in certain cases, cause a 2‑turn [Silence].
- Fixed an issue where casting a skill that ignores passives could cause the target’s aura‑type skills to stop functioning correctly.
- Fixed an issue where [Silence] could cause some enemies’ skills to behave abnormally.
- Corrected the in‑battle description for [Animus‑Rilmocha] Skill‑3 <Candy Attack> [Splash Damage].
- Fixed a display anomaly of related shells on the [Archive] module <Momentum> page.
- Fixed an issue where personal ranking data was not recorded if a player quit a [Union‑Anchor Recon] battle midway.
- Fixed an issue where the claimed status of [Clues] rewards was displayed incorrectly.
- Fixed an issue in [Cubic Game] where copied cards failed to take effect after being moved.
- Fixed a rare issue in [Cubic Game] where event timing occasionally failed to display.
- Fixed low‑clarity texture loading for Shells <Sword VII>, <Ouroboros>, <Tiger Yin>, and <Reaper Steps>.
- Fixed an issue in [Ember Trek] where, after an auto challenge completed, avatar rankings were not shown if the player did not make the leaderboard.
- Fixed a rare issue where [Event] shop items failed to refresh.
- Fixed display anomalies caused by navigating between event pages.
- Corrected wording in some [Hyperlink Charter] task descriptions.
- Fixed missing voice lines.
IV Optimizations & Adjustments
- Adjusted [Shell‑Imprint]: level‑40 non‑awakened shells can no longer inherit from awakened shells.
- Added a Shell development feature to [Arena Loadout]: you can force‑consume normal shells used in loadouts, with a secondary confirmation notice when consuming.
- Added the <Reconfig Chip> item to the [Etherena] shop.
- Added missing enemy entries to the [Archive] bestiary.
- Improved [EtherNet Rally]: Loralisk can now equip an Affinity; added the Disorder Affinity.
- Improved the display of functional button icons in [Phantom Theater].
- Improved the update efficiency for progression data in [Anisync Echoes].
- Optimized the equipment data save mechanism for assist characters in [Union‑Anchor Recon].
- Optimized overall battle calculation time in [Fearless Arena]; single‑match time limit is now 10 minutes.
- Added quick‑jump functions and enhanced visuals for certain events.
- Improved preview animations for some Animus.
- Improved multilingual compatibility.
- Improved login process stability.
- Improved overall game stability.