Reverse: 1999 CN – 2.8 Euphoria Buff Preview

Lucy—At the End of the Steps, Dawn Shall Break

Dynamo Array, Accelerated Reinforcement, Increased Incantation Power

Tier I

  • At the start of the round, if no [Electric Field] array is active, deploys [Electric Field].
  • After casting a reinforced incantation, infuses some [Dynamo] into [Electric Field].

Tier II

  • When entering battle, gain some [Dynamo].
  • After reinforcing an incantation, gain [Data Iteration].

Tier III

  • After [Electric Field] reaches a certain level, loads a number of [Overcharged Ammunition].
  • Under [Electric Field], loads a number of [Overcharged Ammunition] when an attack scores a critical hit.

Tier IV

  • Reinforced incantations no longer consume [Dynamo]. [The First Push]’s Insight effect no longer grants [Dynamo] upon defeating an enemy.
  • [Electric Surge]: Under different levels of [Electric Field], reinforced incantations deal additional Reality DMG. Reinforced incantations can benefit from Ultimate Might at a set rate; each stack of [Data Iteration] increases this rate.

Regulus—As Regulus Shines

Impromptu Incantation, Inspiration Increase, Targeted Attack

Tier I

  • Max Eureka increases. Eureka increases at the start of each round. Whenever an ally consumes Eureka, accumulate points of [Inspiration].
  • When entering battle, accumulates some points of [Inspiration]. From the second round onward, at the start of each round, generates a [Precast Incantation] – [Rock Lives Forever!].
    • [Rock Lives Forever!]: Grants this round’s [Impromptu Incantation] the number of [Inspiration] points on the incantation with the most [Inspiration] points that was not cast last round.
  • When entering battle, gains [Restless Heart]; changes [Restless Heart] to dispel after an attack does not score a critical hit.
  • [Listen to New Stuff]’s Insight III effect changes: At the start of the round, if [Restless Heart] is active, gains [Sturdiness].

Tier II

  • After casting [Treat for the Eyes] or [Challenge for the Eyes], consumes some Eureka and grants attack instance +1 to [Impromptu Incantation] for the round.

Tier III

  • After casting [Sleepless Rave], grants some points of [Inspiration] to [Impromptu Incantation] for the round.

Tier IV

  • At the start of the round, grants the adjacent ally in front the ability to inflict [Rockin’ Spotlight] on the main target after attacking.
    • [Rockin’ Spotlight]: Impromptu Incantations target this unit with priority.

Jessica—Stories Must Be Woven from Twigs

Poison DMG Increase, Poison Stacking, Duration Maintained After Resolve

Tier I

  • When entering battle and every few rounds, additionally inflicts [Spreading Hyphae] on all enemies.
    • [Spreading Hyphae]: At the start of the round, resolves some rounds of the carrier’s [Poison] effects; additionally, [Poison] effects on the carrier do not decrease in duration upon this resolve.

Tier II

  • After [Gaze from the Forest] hits, immediately resolve [Poison] on all enemies.

Tier III

  • After [Good Friends] or [White Blankie] hits, inflicts [Poison] on the targets hit: at the end of each round, deals Genesis DMG to the target.
  • At the end of the round, if an enemy has more than a certain number of [Poison], casts [White Blankie] on the enemy with the highest HP percentage and gains some Moxie.

Tier IV

  • Enhances [Spreading Hyphae] with extra effects: increases the carrier’s [Poison] DMG Taken; while under this effect, when the carrier’s [Poison] is resolved, inflicts [Spore] on the carrier, stacking up to a certain amount.
    • [Spore]: Jessica can turn this into stacks of [Poison].
  • When inflicting [Spreading Hyphae], for every few stacks of [Spore] on the target, inflicts [Poison] on the target: at the end of each round, deals Genesis DMG to the target and removes all stacks of [Spore].

Semmelweis—Red of a Thousand Moons

Array Effect Buff, Blood Burn DMG Buff, Extra Action DMG Increase

Tier I

  • When allies consume HP, [Blood Fuel] increases.
  • When entering battle, Max HP increases and grant all allies Max HP equal to a percentage of Semmelweis’ Max HP.

Tier II

  • [Effective Means] buff: increases the DMG Bonus of the ally with [Fresh Blood], and granted statuses have a longer duration.
  • [Fresh Blood]’s effect changes to the following: Right before actively casting an incantation, lose a percentage of Current HP to increase Critical Rate and Critical DMG.

Tier III

  • Every time [Blood Fuel] increases a certain amount, Moxie increases.
  • [Truth Revealed] now deals DMG based on Max HP instead of ATK, deals more Reality DMG, and increases [Blood Fuel].

Tier IV

  • [Blood Domain] gains the following effects: Allied characters gain Healing Taken; for every set percentage of their Missing HP, gain additional Healing Taken.
  • While [Blood Domain] is active, if [Blood Fuel] reaches a certain amount, allied characters lose a certain percentage of Current HP before taking action to increase Extra Action DMG Bonus.
  • [Fresh Blood] increases Extra Action DMG Dealt.

What’s your Reaction?
+1
3
+1
1
+1
1
+1
0
+1
0
+1
1
+1
1

Write a Reply or Comment

Your email address will not be published. Required fields are marked *