New Soul – Wheri

A new Soul ‘Wheri’ will make an appearance.

  • Type: Fairy
  • Class: Supporter
  • Attribute: INT
  • Role: Protect
  • Artifact: Mimir’s Spring Water
  • Schedule: Oct 31, 2024 (Thu) after the maintenance ~ Nov 21 (Thu) 08:59 UTC+9

[Wheri: Skill Information]

UltimateAwakened of the HarmonyTemporarily awakens her true capacity, she activates “Awakened of the Harmony” effect, which has both “Explorer of the Life” and “Settler of the Preservation” effect.
MainProtecting PearlEnvigorates all allies and activates a certain effect depending on the mode below.

“Explorer of the Life” – Heals depending on Wheri’s Max HP, removes a debuff.
“Settler of the Preservation” – Increases Physical / Magical Resistance for a certain time, and becomes immune to crowd-controlling effects.
SubForest Dividing FlashWheri spreads the vigor of the forest to all allies, increases ATK.
The effect empowers depending on the mode below.

“Explorer of the Life” – Increases the duration further.
“Settler of the Preservation” – Increases ATK further.
SubTide of GrowthSpreads the energy to all allies and grants a certain effect depending on the mode below.

“Explorer of the Life” – Grants DoT healing effect depending on Wheri’s Max HP.
“Settler of the Preservation” – Grants a shield effect depending on Wheri’s Max HP.
PassiveEnvironmental AdaptionIf Wheri is the only Supporter in the party, Wheri activates an “Explorer of the Life” mode, which is specialized in healing, and if there are more Supporter, she activates a “Settler of the Preservation” mode, which is specialized in protection.

Wheri’s normal attacks deal damage depending on her Max HP, and grant a certain effect depending on the mode below.

“Explorer of the Life” – Heals all allies depending on Wheri’s Max HP
“Settler of the Preservation” – Wheri’s normal attack is guaranteed as a critical hit, and empowers the effect from the normal attacks.
ArtifactAssimilationIncreases Wheri’s Max HP, and grants a certain effect depending on the mode below while Wheri is on the battlefield.

“Explorer of the Life” – Increases all allies’ receiving healing amount.
“Settler of the Preservation” – Decreases all allies’ final receiving damage.
SupportRapid GrowthIncreases the leader Soul’s HP for a large amount. Additionally, grants a shield to all allies if the leader is a Supporter, and grants DoT healing depending on the Max HP to all allies if the leader is not a Supporter.

2024 Halloween Event Pick-Up

  • PIck-Up Summon of Lute / Erusha / Nicole, the main heroines of 「Moonlight Bunny Circus」 will be available.
    • Lute Pick-Up Summon Period: Oct 31, 2024 (Thu) after the maintenance ~ Nov 7 (Thu) 08:59 UTC+9
    • Erusha Pick-Up Summon Period: Nov 7, 2024 (Thu) 10:00 ~ Nov 14 (Thu) 08:59 UTC+9
    • Nicole Pick-Up Summon Period: Nov 14, 2024 (Thu) 10:00 ~ Nov 21 (Thu) 08:59 UTC+9

2024 Halloween Event – Moonlight Bunny Circus

During the event period, 「2024 Halloween Event – Moonlight Bunny Circus」 will be available.

– Schedule: Oct 31, 2024 (Thu) after the maintenance ~ Nov 21 (Thu) 08:59 UTC+9

– Event shop will be available until Nov 28, 2024 (Thu) 08:59 UTC+9.

[Content of 2023 Halloween Event – Red Riding Hood and Bad Wolf]

Circus Audience Attendance Check

– Detail: A special attendance check event will be available during the event period.

– Rewards of total 14 days: Everstone x 2,400, Normal Summon Ticket x 20

Event Story

– Detail: Saviors can view the event story of Moonlight Bunny Circus.

– The event stage and event raid will be available after viewing the event story.

Event Stage

– Detail: During the event period, Saviors can challenge one of two event stages.

– By clearing the event stages, Saviors can acquire the event items according to the cleared stage.

– Saviors can obtain [Bunny Bunny Training Certification] from clearing [Centering Training], and [Moonlight Training Certification] from clearing [Aerial Swing Training].

– By the event items, Saviors can purchase various items in the event shop.

Event Raid – Moonlight Performance

– Detail: During the event period, Saviors can challenge the event raid – Moonlight Performance and confront the raid boss.

– Event Raid Bosses can be challenged at any level between 100 and 400, and use a single formation to fight.

– The event items [Prize Ticket] and Gold / Mana Dust / Mana Crystals will be given as victory rewards for each battle.

– Saviors can’t use the 「Skip」 feature in this event raid.

– 「Sweep」 feature is available.

– You can join the [Moonlight Prize Shop] by consuming the event item (Prize Ticket).

ㅇ Winning Items: Circus Dressing Room (Loot Mana Dust +20/min) (1 time), Soul’s Memory: Nicole x60 (2 times), Soul’s Memory: Erusha x60 (2 times), Soul’s Memory: Epic x60 (1 time), Artifact Stone of Primordium x8 (1 time), Epic Soul Type Selection Chest x1 (repeatable), Artifact Summon Ticket x40 (repeatable)

※ You can skip the round and go to the next round when obtaining the winning items, and if you claim every reward without skipping additional ‘Artifact Summon Ticket x5’ will be given.

※ You can terminate the exchange when obtaining a key item during the multiple exchange.

– The feature is available when ‘Terminate the Exchange When Obtaining a Key Item’ feature is activated.

– You will receive the Moonlight Bunny Pass points for the event item you redeem at the Moonlight Prize Shop.

– If you do not have enough Moonlight Bunny Pass Points to claim a reward, you can use Everstone to purchase the points (200 Everstones = 500 points).

– From the Moonlight Bunny Pass, Saviors can obtain various rewards such as Soul’s Memory: Lute, Lute’s Halloween Costume.

– By purchasing the Gold Ticket, additional rewards such as Epic Soul Summon Ticket Selection Chest, Circus Balloon, and Lute’s Fantastic Show Time will be available.

Circus Balloon

– Placing it in your Town will give you 1,000 Town EXP points (no other special features included).

Lute’s Fantastic Show Time

– Placing it in your Town will give you 2,500 Town EXP points, and deploying Lute will increase her DEF by 12%. (Only Lute can be deployed in the object.)

– By placing the item in your Town you can perform a new part-time job.

– As a reward for the part-time job, you can obtain 540 Town Coins and 700k Gold.

Evil Soul Subjugation – Saint of Sorrow

ㅇ During the event period, Evil Soul Subjugation – Saint of Sorrow will be available.

– Schedule: Oct 31, 2024 (Thu) after the maintenance ~ Nov 7 (Thu) 08:59 UTC+9

[Changes on Evil Soul Catherine]

– Some skills of Evil Soul Catherine will be adjusted.

SkillSkill NameApplied LvEffect
MainVeritas Lux Mea1LvThe Saint of Sorrow performs the dance of offering to her god and sacrifices her enemies, dealing 400% ATK damage to all enemies.
300LvDamage changes to 650%.
400LvDamage changes to 900%, inverts the “God’s Mind” state of all Souls.
500LvDamage changes to 1150%, and adds an effect that increases received damage by 25% for 20 seconds.
SubMonstro divinitas1LvThe Saint of Sorrow baptizes her enemies at random. The target fully recovers their Mana and receives one of the two “Divine Task” debuffs for 10 seconds.
“Divine Task: Execution” – Use a main skill to successfully complete the task.
“Divine Task: Standby” – Wait without using a main skill to successfully complete the task.
Failing to complete the task deals 500% ATK damage to all enemies.
220LvUnsuccessful Divine Task reduces Mana by 5000 for all enemies.
320LvReceives the same task again every 45 seconds.
420LvRecovers her Mana by 1500 when she gives a task.
SubScelus expendo1LvThe Saint of Sorrow prays to her god and strikes consecutive Punishing Lightning, dealing 300% ATK damage to the enemy with the most HP and in a 3m range around them.
240LvDamage changes to 500%.
340LvThe main target receives the “Weight of Sin” debuff for 2 seconds every time lighting strikes and this debuff stacks up to 5 times. The additional damage of Punishing Lightning increases by 50% per “Weight of Sin” stack.
440LvDeals additional 500% ATK damage to the main target.
SubJudicatrix1LvThe Saint of Sorrow launches a powerful dark wave forward to the enemy with the lowest HP, dealing 350% damage to all enemies in a 4m wide 11m long area.
260LvDamage changes to 500%, casts a curs debuff which deals 60% damage every 2 seconds for 12 seconds.
360LvThe curse debuff becomes uncancellable.
460LvWhen the curse debuff is finished without dispel, deals 400% damage.
PassiveDii te ament201LvCasts “God’s Mind: Truth” to all enemies when combat begins, and it changes to “God’s Mind: Lie” to the enemy who uses their main skill. If they use their main skill again, it reverts back to “God’s Mind: Truth”.
“God’s Mind” has the following effect.
“God’s Mind: Truth” – Applies “Divine Task” effect.
“God’s Mind: Lie” – Applies inverted “Divine Task” effect.
280LvInverts the “God’s Mind” state of all enemies if the enemy uses ultimate skills.
380LvRestores her own Mana by 300 every time the enemies’ “God’s Mind” state changes.
480LvMana Recovery changes to 500.

Anomaly Season 2 – Rule Anomaly will be applied.

Anomaly NameEffectApplied Lv
Rule DestructionLimit for ultimate skill use is removed.All Lv
God’s Grace: EmbraceDecreases the chance to be hit as Crit by 300%, however, increases receiving Crit damage by 150%.Higher than 401 LV
God’s Grace: AbsolutionCleanses all debuffs that can be cleansed by every 8 seconds.Higher than 501 LV

Iridescent Scenic Instance

ㅇ Rotation of the Unicat boss is changed from Cheese to Mackerel.

– Schedule: Oct 31, 2024 (Thu) after the maintenance ~ Nov 7 (Thu) 08:59 UTC+9

– Some of Mackerel’s skills and debuffs will be changed.

※ The changes will be announced in the update notice (detail).

Love Story

Renee’s Love Story will be implemented.

  • Schedule: Oct 31, 2024 (Thu) after the maintenance

Fixes & Improvements

Souls

  • Some Souls are readjusted.
  • All of the balance changes are applied only to the Saviors’ Souls, and will not be applied to the enemies in the Battlefront or Gate.

Renee

  • Alleviated the durability problem, and changed to a powerful Soul that can deal massive damage when continously attacks the same target.
  • The ultimate skill is changed to AoE, which was previously a single target skill.
  • Patterns of Renee’s attack will be changed as below.
    • Before: Normal attack – normal attack – Machine Gun Punch – normal attack – normal attack – Shockwave Punch
    • After: Machine Gun Punch – normal attack – Shockwave Punch – normal attack – normal attack

[Main Skill – Machine Gun Punch]

LvBeforeAfter
Lv1With a series of strikes at the speed of light, deals damage equal to 250% ATK to the nearest enemy and knocks it down. Deals 120% additional damage if the “Gear Up” buff is active.With a series of strikes at the speed of light, deals damage equal to 250% ATK to the nearest enemy and knocks it down. Increases damage by 120% by each stack of “Infusion”.
Lv2Damage changes to 260%, additional damage changes to 130%. Adds an effect which stuns the target for 4 seconds if the “Gear Up” buff is active.Damage changes to 270%, additional damage changes to 130%. Adds an effect which stuns the target for 4 seconds if the target has more than 3 stacks of “Infusion”.
Lv3Damage changes to 280%, additional damage changes to 140%.Damage changes to 290%, additional damage changes to 140%.

[Sub Skill – Shockwave Punch]

LvBeforeAfter
Lv1Explodes a sphere, inflicting damage equal to 160% ATK in a 5m long, 45 degree conical area in front of her and decreasing Mana by 1200. Deals additional damage equal to 80% ATK if the “Gear Up” buff is active.Explodes a sphere, inflicting damage equal to 160% ATK in a 5m long, 45 degree conical area in front of her and decreasing Mana by 1500. Deals additional damage equal to 60% ATK per each stack of “Infusion” on the main target.
Lv2Damage changes to 175%, additional damage changes to 85%.Damage changes to 180%, additional damage changes to 70%.
Lv3Damage changes to 190%, additional damage changes to 90%, Mana decrease changes to 1600.Damage changes to 200%, additional damage changes to 80%, Mana decrease changes to 2000.

[Sub Skill – Magnum Punch]

LvBeforeAfter
Lv1Adjusts the physical ability to apply a quick consecutive attack. Deals damage equal to 170% of ATK to the nearest enemy and increases her Speed by 20% for 20 seconds.Adjusts the physical ability to apply a quick consecutive attack. Deals damage equal to 200% of ATK to the nearest enemy and inflicts 1 stack of “Infusion” to the target, and increases Renee’s Speed by 30% for 20 seconds.
Lv2Damage changes to 185%.Damage changes to 220%.
Lv3Damage changes to 200%. Adds an effect which decreases the target’s Speed by 20% for 10.Damage changes to 240%. Deals 160% additional damage if the target has more than 3 stacks of “Infusion”.

[Passive Skill – Gear Up]

LvBeforeAfter
Lv1If Renee has a buff that increases Speed, then ATK increases by 32% and Evasion increases by 32.Any target hit by Renee’s normal attack or sub skills receives a stack of “Infusion” for 10 seconds, which increases Crit Hit Rate by 5% and decreases Mana Recovery by 5%. (Up to 5 stacks)
Additionally, when she normal attacks the target with more than 2 stacks of “Infusion”, she grants “Gear Up” effect which decreases her received damage by 30% and increases her Evasion by 40 for 10 seconds.
Her normal attack deals additional 15% damage per each stack of “Infusion”.
Lv2ATK increase changes to 35%, Evasion changes to 35.Additional normal attack damage per “Infusion” stack on the target increases to 22.5%.
Lv3ATK increase changes to 38, Evasion changes to 38.Additional normal attack damage per “Infusion” stack on the target increases to 30%.

[Ultimate Skill – Supercompressed Energy Burst]

LvBeforeAfter
Lv1Forcefully condenses energy then shoots it to the nearest enemy, dealing damage equal to 400% of ATK and pushing the enemy far away. Deals 200% additional damage if the “Gear Up” buff is active.Forcefully condenses energy then shoots it to the nearest enemy and surrounding 2.5m, dealing damage equal to 400% of ATK and pushing the enemy far away. Deals 250% additional damage if the target has more than 3 stacks of “Infusion”.
Lv2Damage changes to 430%, additional damage changes to 220%.Damage changes to 430%, additional damage changes to 275%.
Lv3Damage changes to 460%, additional damage changes to 240%. Adds an effect which stuns the target for 4 seconds if the “Gear Up” buff is active.Damage changes to 460%, additional damage changes to 300%. If the main target has more than 5 stacks of “Infusion”, deals additional 300% ATK damage and stuns all targets for 5 seconds.

[Artifact Skill – Burning Up]

TierBeforeAfter
Epic (Default)Every time you use normal attacks or skills, you get a special buff that increases Crit Rate by 2.5%. When you get 6 stacks, all attacks deal additional damage equal to 80% ATK (up to 6 stacks).Grants “Gear Up” effect to herself when the battle begins, and increases her Crit Rate and Crit DMG by 10% when she is in “Gear Up” state. Increases her damage by 25% for 20 seconds when she uses “Machine Gun Punch”.
Epic+Crit Rate increase changes to 3.8%.Crit Rate and Crit DMG changes to 15%.
LegendaryCrit Rate increase changes to 5%.Crit Rate and Crit DMG changes to 20%.
Legendary+Crit Rate increase changes to 6.3%. “Machine Gun Punch” deals additional damage equal to 120% of ATK if the “Burning Up” buff is at 6 stacks.Crit Rate and Crit DMG changes to 25%. Increases her damage by 40% for 20 seconds when she uses “Machine Gun Punch”.
EternalCrit Rate increase changes to 7.5%.Crit Rate and Crit DMG changes to 30%.
Eternal+Crit Rate increase changes to 8.8%.Crit Rate and Crit DMG changes to 35%.
OriginCrit Rate increase changes to 10%. “Supercompressed Energy Burst” deals additional damage equal to 160% of ATK if the “Burning Up” buff is at 6 stacks.Crit Rate and Crit DMG changes to 40%. Increases her damage by 50% for 20 seconds when she uses “Machine Gun Punch”.

◈ Erusha

  • Added a mechanic that can show off a massive power when meeting a certain condition in a long battle, and empowers all skills.

[Main Skill – Dance of Svarga]

LvBeforeAfter
Lv1Throws condensed chakra from the Vajra. Deals damage equal to 220% of ATK to the nearest enemy, and shocks enemy, dealing 60% damage every 2 seconds for 12 seconds.Throws condensed chakra from the Vajra. Deals damage equal to 280% of ATK to the nearest enemy, and shocks enemy, dealing 60% damage every 2 seconds for 12 seconds. If she has “Full of Joy” effect she deals additional damage depending on the total damage from the shock effect, and it can be stacked with Onyx’s “High Frequency” effect.
Lv2Damage changes to 240%, damage from shock changes to 65%. Adds an effect which stuns the target for 3 seconds.Damage changes to 310%, damage from shock changes to 65%. Adds an effect which stuns the target for 4 seconds.
Lv3Damage changes to 260%, damage from shock changes to 70%.Damage changes to 340%, damage from shock changes to 70%.

[Sub Skill – Indra’s Lightning]

LvBeforeAfter
Lv1Sends Vajra to attack the enemy. Deals damage equal to 190% of ATK to the nearest enemy, and stuns the target for 2.5 seconds if the target is already shocked.Sends Vajra to attack the enemy. Deals damage equal to 190% of ATK to the nearest enemy. If the target is shocked, stuns for 2.5 seconds and deals 150% additional damage to surrounding 3m. If she has “Full of Joy” effect, the shock requirement is removed, and deals the main damage (the damage to the main target) to surrounding 3m.
Lv2Damage changes to 205%.Damage changes to 210%, additional damage changes to 160%.
Lv3Damage changes to 220%.Damage changes to 230%, additional damage changes to 170%. The duration of stun effect changes to 4 seconds.

[Sub Skill – Indra’s Radiant Sphere]

LvBeforeAfter
Lv1Throws a chunk of chakra. Deals damage equal to 100% of ATK to the nearest enemy, and shocks enemy, dealing 55% damage evert 2 seconds for 12 seconds.Throws a chunk of chakra. Deals damage equal to 100% of ATK to the nearest enemy, and shocks enemy, dealing 55% damage evert 2 seconds for 12 seconds. If the target is already shocked, the damage from shock increases to 150%. If she has “Full of Joy” effect, she deals additional damage depending on the total stacks of shock.
Lv2Damage changes to 115%, damage from shock changes to 60%.Damage changes to 195%, damage from shock changes to 60%.
Lv3Damage changes to 115%, damage from shock changes to 60%. Shock damage penetrates 100% of the target’s Magic Resistance.Damage changes to 210%, damage from shock changes to 65%. The additional damage when the target is shocked is increased to 200%.

[Passive Skill – Spinning Chakra]

LvBeforeAfter
Lv1Absorbs the electricity running through the target, then converts it into chakra. Restores her Mana by 1000 when her normal attack hits a shocked target.Absorbs the electricity running through the target, then converts it into chakra. Restores her Mana by 1000 when her normal attack hits a shocked target, and gains a stack of “Dancing Lightning” depending on the target’s type of shock effect (up to 3 stacks), and if she has more than 15 stacks she becomes “Full of Joy” permanently, which decreases her received damage by 30%, and increases her Crit Rate by 50%.
Lv2Mana recovery changes to 1250.Mana recovery changes to 1250.
Lv3Mana recovery changes to 1500.Mana recovery changes to 1500.

[Ultimate Skill – Dancing for Nirvana]

LvBeforeAfter
Lv1Fires a barrage with Vajra. Deals damage equal to 260% ATK to the nearest enemy in a 4m wide and 6m long area, and deals 70% shock damage every 2 seconds for 12 seconds.Fires a barrage with Vajra. Deals damage equal to 260% ATK to the nearest enemy in a 4m wide and 6m long area, and deals 70% shock damage every 2 seconds for 12 seconds. Deals additional damage depending on the total damage of shock when she is “Full of Joy”, and it can be stacked with Onyx’s “High Frequency” effect.
Lv2Damage changes to 280%, shock damage changes to 75%. Adds an effect which stuns the target for 4 seconds.Damage changes to 370%, shock damage changes to 75%. Adds an effect which stuns the target for 4 seconds.
Lv3Damage changes to 300%, shock damage changes to 80%.Damage changes to 400%, shock damage changes to 80%.

◈ Hazel

  • Removed a mechanic that forcefully requires shock inflicting Souls and manual battle, and changed to a Soul that can continuously exert a massive power when she attacks the shocked target.
  • Fixed an issue that the lightning damage of Hazel’s ultimate skill which was not affected from the buff appropriately to readjust her power.

[Main Skill – Requiem: Devastation]

LvBeforeAfter
Lv1Hazel casts a linear thunderbolt 1.5m wide and 11m long toward the nearest target, dealing damage equal to 260% of ATK to enemies within the area and stunning them for 2.5 sec.

If she has 5 or more “Energia” stacks, she deals bonus damage equal to 120% of ATK to the hit targets for every 5 stacks of “Energia” and consumes those “Energia” stacks (up to 15 stacks).
Hazel casts a linear thunderbolt 1.5m wide and 11m long toward the nearest target, dealing damage equal to 260% of ATK to enemies within the area and stunning them for 2.5 sec.

If the target is shocked, deals additional damage equal to 150% of ATK and inflicts “Concerto” debuff.

The skill deals 1.2x damage to the target with “Concerto”.
Lv2Damage changes to 280%, additional damage changes to 135%.Damage changes to 280%, additional damage changes to 170%.
Lv3Damage changes to 300%, additional damage changes to 150%. Also, using the skill at 15 or more stacks decreases “Energia” stack consumption to 10 stacks.Damage changes to 300%, additional damage changes to 190%. Additional damage to the target with “Concerto” changes to 1.5x.

[Sub Skill – Prelude: Lightning Flash]

LvBeforeAfter
Lv1Hazel casts a linear thunderbolt 2m wide and 8m long toward the nearest target, dealing damage equal to 160% of ATK to enemies within the area and inflicting them with Shock, which deals damage equal to 80% of ATK every 2 sec for 8 sec.

If she has 5 or more “Energia” stacks, she deals bonus damage equal to 150% of ATK to the hit targets by consuming 5 stacks of “Energia” deals damage equal to 80% of ATK every 2 sec for 10 sec instead of Shock, and gains the “Conductor” buff, which increases the stack gain of the “Energia” from Shocked targets by 1.
Hazel casts a linear thunderbolt 2m wide and 8m long toward the nearest target, dealing damage equal to 160% of ATK to enemies within the area and inflicting them with Shock, which deals damage equal to 40% of ATK for 20 sec.

The skill deals 1.2x damage to the target with “Concerto”.
Lv2Damage changes to 175%, damage from shock changes to 90%.Damage changes to 180%, damage from shock changes to 45%.
Lv3Damage changes to 190%, damage from shock changes to 100%. “Conductor” becomes uncancelable.Damage changes to 200%, damage from shock changes to 50%. Additional damage and shock damage to the target with “Concerto” changes to 1.5x, and the duration of shock effect changes to 30 seconds and becomes uncancelable.

[Sub Skill – Capriccio: Retribution]

LvBeforeAfter
Lv1Hazel hurls 4 electric orbs to the nearest target, dealing damage equal to 190% of ATK and stunning them for 2.5 sec.

Conditionally grants the following additional effect:

If she has 5 or more “Energia” stacks, she consumes 5 stacks of “Energia” to increase the Stun duration to 3 sec for the hit target and inflicts them with “Lightning Strike Alert,” which triggers a Lightning Strike in 5 sec to deal damage equal to 190% of ATK to the target and those within 3m and stun them for 3 sec again.
Hazel hurls 4 electric orbs to the nearest target, dealing damage equal to 190% of ATK and stunning them for 2.5 sec.

Conditionally grants the following additional effect:

If the target is shocked, inflicts the target “Lightning Strike Alert,” which triggers a Lightning Strike in 5 sec to deal damage equal to 190% of ATK to the target and those within 3m and stun them for 3 sec again.

The skill deals 1.2x damage to the target with “Concerto”.
Lv2Damage changes to 210%, and Lightning Strike damage changes to 210%.Damage changes to 210%, and Lightning Strike damage changes to 210%.
Lv3Damage changes to 230%, and Lightning Strike damage changes to 230%. If boosted by “Energia” and the target is receiving shock damage, gains 3 stacks of “Energia”.Damage changes to 230%, and Lightning Strike damage changes to 230%.

Additional damage and shock damage to the target with “Concerto” changes to 1.5x, and if the main target has “Concerto” the waiting time of “Lightning Strike Alert” reduces to 3 seconds and becomes uncancelable.

[Passive Skill – Rhapsody: Thunderbolt]

LvBeforeAfter
Lv1Hazel starts battle with 5 “Energia” stacks. While she is on the battlefield, if any enemy is receiving “Shock” damage, she gains an “Energia” stack every 3 sec (up to 50 stacks)If the main target of her normal attack is shocked, her normal attack deals damage equal to 150% of ATK to the target and enemies within 3m. This attack ignores 50% of DEF.
Lv2Hazel’s normal attack against targets receiving “Shock” damage increase her “Energia” stacks by 2.Damage changes to 165%.
Lv3If Hazel has 5 or more “Energia” stacks, her normal attacks deal damage equal to 180% of ATK to the target and enemies within 3m. This attack ignores 50% of DEF.Damage changes to 180%.

[Ultimate Skill – Fantasia: Denouement]

LvBeforeAfter
Lv1Hazel calls forth a gigantic spear amidst the thunderclouds, blasting the enemy with bolts of lightning. Deals damage equal to 350% of ATK to all enemies within 3m of the nearest target, stuns them for 3 sec, and inflicts the main target with the “Lightning Rod” debuff.

After 10 sec, if she has5 or more “Energia” stacks, she consumes 5 stacks of “Energia” to trigger a Lightning Strike against the target with “Lightning Rod,” dealing damage equal to 300% of ATK to the debuff target and all enemies within 2.5m and stunning them for 2 sec.

This attack repeats until Hazel’s “Energia” stacks drop below 5 when Lightning Strike would trigger or the target is incapacitated. If the stack count is too low, the target’s “Lightning Rod” is canceled.
Hazel calls forth a gigantic spear amidst the thunderclouds, blasting the enemy with bolts of lightning. Deals damage equal to 350% of ATK to all enemies within 3m of the nearest target, stuns them for 3 sec, and inflicts the main target with the “Lightning Rod” debuff.

After every 10 sec, she triggers a Lightning Strike against the target with “Lightning Rod,” dealing damage equal to 300% of ATK to the debuff target and all enemies within 2.5m and stunning them for 2 sec.

The Lightning Strike deals 1.2x damage to the target with “Concerto”.
Lv2Damage changes to 380%, and additional Thunderclap damage changes to 325%.Damage changes to 380%, and additional Thunderclap damage changes to 325%.
Lv3Damage changes to 410%, and additional Thunderclap damage changes to 350%. Also, each Thunderclap grants her a stack of “Encore: Denouement”, which changes Thunderclap damage to 825% upon reaching 3 stacks. This buff is canceled when “Fantasia: Denouement” expires or is used again.Damage changes to 410%, and additional Thunderclap damage changes to 350%. The Lightning Strike deals 1.5x damage to the target with “Concerto”.

[Artifact Skill – Intermezzo: Continuum]

TierBeforeAfter
Epic (Default)Her normal attacks and sub skills that are boosted by “Energia” stacks grant 1 stack of “Intermezzo” each time, increasing her ATK, Crit Rate, and Crit DMG by 2% per stack (up to 10 stacks). Also, “Rhapsody: Thunderbolt” grants an “Energia” stack every 2.5 sec now.When she uses the sub skills, if the main target is shocked, she grants 1 stack of “Intermezzo”, increasing her ATK, Crit Rate, and Crit DMG by 2% per stack (up to 10 stacks).
Epic+ATK, Crit Rate, and Crit DMG increase changes to 3%.ATK, Crit Rate, and Crit DMG increase changes to 3%.
LegendaryATK, Crit Rate, and Crit DMG increase changes to 4%.ATK, Crit Rate, and Crit DMG increase changes to 4%.
Legendary+ATK, Crit Rate, and Crit DMG increase changes to 5%. Also, “Rhapsody: Thunderbolt” grants an “Energia” stack every 2 sec now. Starts the battle with 5 more stacks of “Energia.”
ATK, Crit Rate, and Crit DMG increase changes to 5%. Now “Intermezzo” additionally increases her Speed by 1.5%.
EternalATK, Crit Rate, and Crit DMG increase changes to 6%.ATK, Crit Rate, and Crit DMG increase changes to 6%.
Eternal+ATK, Crit Rate, and Crit DMG increase changes to 7%.ATK, Crit Rate, and Crit DMG increase changes to 7%.
OriginATK, Crit Rate, and Crit DMG increase changes to 8%.ATK, Crit Rate, and Crit DMG increase changes to 8%. Speed Increase changes to 2%.

Town

Some features of Part-Time Job will be revamped.

  • All Part-Time Jobs now can be carried out 1 time per day.
  • All Part-Time Jobs will now consume 100 Energy.
  • Part-Time Jobs from the Landmark will be the same as before.
  • ‘Rest Day’ feature will be removed.

Misc

‘Soul Filter’ feature will be added.

– ‘Role’ filter will be added in the selectable filter lists.

  • Slots of Level Sync will be expanded. (10 more slots)
  • Special Touch 2 for Aira, Renee, and Lizelotte will be implemented.

11/7 (Thu) Update Notice

※ Update content of 11/17 will be preinstalled in the maintenance of 10/31.

※ We will notify you with further notice if there are more features added.

Mini Game – Evermatch

Evermatch, a 3-match type puzzle game, which lines up the same Souls and gets the score, will be available.

  • Schedule: Nov 7, 2024 (Thu) 09:00 ~ Nov 14 (Thu) 08:59 UTC+9

[Additions in Evermatch]

New Stages

  • 27 ~ 40 stage will be added. (Total 14 more stages)
  • You can claim Everstone by clearing with 3 Everhearts per each stage. (Total 1,400 Everstones)

Guild Raid

Guild Raid: Charite will be available.

– Schedule: Nov 7, 2024 (Thu) 10:00 ~ Nov 14 (Thu) 08:59 UTC+9

“Guild Raid Assignments” will be available.

– Schedule: Nov 7, 2024 (Thu) 10:00 ~ Nov 14 (Thu) 08:59 UTC+9

– Reward Claiming Period: Nov 14, 2024 (Thu) 09:00 ~ Nov 21 (Thu) 08:59 UTC+9

Iridescent Scenic Instance

Rotation of the Unicat boss is changed from Mackerel to Choco

– Schedule: Nov 7, 2024 (Thu) 10:00 ~ Nov 14 (Thu) 08:59 UTC+9

– Some of Choco’s buff/debuffs will be changed.

※ The changes will be announced in the update notice (detail).

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