Reverse: 1999 – Isolde Preview
Role:
Isolde is a Support of the Spirit Afflatus. She can continuously inflict [Burn] on enemies and enhance her own skills as the [Burn] stacks tick down. Additionally, she can reduce the enemy’s Reality DEF and Critical RES, while her Ultimate grants Rousing Morale to further increase the damage output of the entire team.
Insight: Seven Veils
I1: When starting combat, enter [Overture]. Inflict [Burn] on all enemies. When the enemy with the highest layer of [Burn] loses layers of Burn, inflict the same number of [Heat]. When a certain number of [Heat] is reached, enter [Interlude].
I2: When entering combat, increase ATK.
I3: When [Heat] reaches a certain number, [Interlude] turns into [Finale].
- [Overture]: When in this state, gives all allies [Pre-ignition].
- [Interlude]: When in this state, gives all allies [Pre-ignition]. When a certain number of [Burn] is reached on the enemies, cast [Intermezzo] once to all enemies.
- [Finale]: When in this state, gives all allies [Pre-ignition]. When a certain number of [Burn] is reached on the enemies, cast [Intermezzo] once to all enemies. When casting [Intermezzo], increase Incantation Might.
- [Intermezzo]: Reality Group attack, damage is scaled with the number of [Burn] layers.
- [Pre-Ignition]: Consume all layers when attacking, each layer will give the target 1 [Burn].
S1: The Swirling Humming
Mass Attack. Inflicts Reality DMG to 2 enemies and [Burn]. When under [Interlude], increase Penetration rate. When under [Finale], further increase Penetration rate.
S2: Freedom of Will
Mass Debuff. Decreases Critical DEF and Reality DEF. If the target has [Burn], increase the effect of the Reality DEF debuff.
Ultimate: Until Blood Floods the Throat
Mass debuff, inflict [Burn] on main target and inflict [Burn] on other targets as well. Gives [Rousing Morale] to all allies, cast [Intermezzo], and said attack’s incantation might will increase based on the number of overflowing [Burn] on the main target.
- [Rousing Morale]: When the caster attacks, DMG Bonus +50% (-1 stack after trigger).