New System: ‘Ignition Weapon’

  • You can open the Carrier and equip the Ignition Weapon after achieving certain conditions.
  • Ignition Weapons can be obtained by playing the Secret Floor.
Unlock Condition● After achieving both requirements below and using 100 Soul Crystals, the teammate’s Carrier will be activated and you can then equip the Ignition Weapon.
   – Requirement 1 : Clear Adventure stage 15-20
   – Requirement 2 : Reach +20 with the Exclusive Equipment
Grade & Effect● The Ignition Weapon consists of a total of 5 parts: [Weapon / Outfit / Hat / Shoes / Hands].
● Ignition Weapon parts are divided into A, B, and C-Rank.
Stats● When you acquire the Ignition Weapon, the stats are applied to the Main Stats and Secondary Stats.
● If you equip 2 or 4 parts from the same set regardless of the rank, the “set effects” will be applied.  ● 6 new stats have been added to the Ignition Weapon.
– Applied parts: ‘Main’ Stats of  Shoes and Hands part / ‘Secondary’ Stats of every part  
● New Stats Details
– Critical Hit Resistance: Decreases the enemy’s Critical Hit Rate when hit by an enemy.
– Critical DMG Reduction: Critical DMG reduction multiplier when hit by an enemy’s Critical Hit.
– Magic Pierce: Affects the amount of damage dealt when using magic attacks.  
– Physical Pierce: Affects the amount of damage dealt when using physical attacks.    
– Effect Hit: Affects the chance your debuffs and status effects will miss when applying them to enemies.
– Effect Resistance: Affects the chance enemy debuffs and status effects will miss when applied to you. 
Enhancement● Ignition Weapons can be enhanced by using Shinsu Sea Whetstone of the matching Grade or by using another Ignition Weapon of the same part.
 Enhancing the Ignition Weapon does not fail, and the enhancement value increases according to accumulated experience.  
● Every 4 times the Ignition Weapon is enhanced, a new Secondary Stat is added. 
● Enhancing the Ignition Weapon to another +4 after reaching the MAX number of Secondary Stats will enhance 1 out of the 4 Secondary Stats at a set rate of 1/N.
Fusion● You can select an Ignition Weapon set part you want to obtain and fuse 3 A-rank Ignition Weapons.
● Ignition Weapon fusion does not fail, and you can obtain the resulting A-rank Ignition Weapon.

Ignition Weapon

Ignition Weapons can be equipped to a Teammate’s Carrier to increase their Combat Power even further.

Carrier Activation

  • To activate the carrier and equip an Ignition Weapon, Regulars must clear Adventure Stage 15-20, reach Exclusive Equipment +20, and use 100 Soul Crystals.
  • To view your Carrier, go to [Teammates], select the Teammate, tap [Equipment <> Carrier] at the top right corner of the screen to switch between regular Equipment and Carrier.

Grade

  • The Ignition Weapon consists of a total of 5 parts: [Weapon / Outfit / Hat / Shoes / Hands].
  • Ignition Weapon parts are divided into A, B, and C-Rank.
  • The number of Secondary Stats granted by each part varies according to their Rank at the moment of obtention.
Ignition Weapon RankABC
Number of Secondary Stats (At the moment of obtention)3-42-31-2

Stats

  • Ignition Weapons have ‘Main’ and ‘Secondary’ Stats.
  • 6 new stats have been added to the Ignition Weapon.
  • Applied parts: ‘Main’ Stats of Shoes and Hands part / ‘Secondary’ Stats of every part

New Stats Details

  • Critical Hit Resistance: Decreases the enemy’s Critical Hit Rate when hit by an enemy.
  • Critical DMG Reduction: Critical DMG reduction multiplier when hit by an enemy’s Critical Hit.
  • Magic Pierce: Affects the amount of damage dealt when using magic attacks.  
  • Physical Pierce: Affects the amount of damage dealt when using physical attacks.    
  • Effect Hit: Affects the chance your debuffs and status effects will miss when applying them to enemies.
  • Effect Resistance: Affects the chance enemy debuffs and status effects will miss when applied to you.

Main Stats

  • Each Ignition Weapon part has 1 fixed Stat, with the exception of Shoes and Hands. Shoes and Hands parts will be granted one of the following status at a set rate.
    • The Stats rates remain the same when obtaining and combining Ignition Weapon.
  • The Main Stat’s value is fixed at the time of obtention, but it increases by a set value once the equipment is enhanced.

Ignition Weapon Main Stats by Parts

  • Weapon: ATK%
  • Outfit: DEF%
  • Hat: HP%
  • Shoes: Critical Hit DMG Increase Rate / Critical Hit DMG Reduction / Magic Resistance / Effect Hit /  Effect Resistance
  • Hands: Critical Hit Rate / Critical Hit Resistance / Physical Resistance / Magic Pierce / Physical Pierce 

Secondary Stats

  • Secondary Stats are granted from among the stats listed below at a set rate of 1/N. Secondary Stats will exclude duplicates with the Main Stat.
  • When first obtained and enhanced, Secondary Stats appear in 4 Tiers (Very Low / Low / High / Very High) at a set rate of 1/N.

Ignition Weapon Secondary Stats

  • HP% / ATK% / DEF% / Critical Hit Rate / Critical Hit DMG Increase Rate / Magic Resistance / Physical Resistance / Critical Hit Resistance / Critical Hit DMG Reduction / Magic Pierce / Physical Pierce / Effect Hit / Effect Resistance / ACC / EVA
    • Ignition Weapon Main Status (1) and Secondary Stats (4) will not be duplicated.
      •  Ex.: If you were granted ATK% as a ‘Main Stat’, ATK% will not be granted again as a ‘Secondary Stat’.
      •  Ex.: If you were granted HP% as a ‘Main Stat’, HP% will not be granted again as a ‘Secondary Stat’.

Set Bonus

  • Equipping 2 or 4 parts of the same Ignition Weapon applies a special Set Bonus.
    • Set of 2: Applies a Passive Skill
    • Set of 4: Applies an Active Skill
  • The Set Bonus is applied even if the parts equipped are from different Ranks.
    • (Example: Equipping a B-Rank Myeongwol’s Umbrella and a A-Rank Myeongwol’s Wristwatch will still apply the Set of 2 Set Bonus)

How to Lock / Equip an Ignition Weapon

– Ignition Weapons can be either equipped to a Teammate or safely protected.
 
① Lock Equipment
– You can lock / unlock an Ignition Weapon through the information page by tapping the [Lock] button.
* Locked Equipment will not be displayed in the list for Enhancement or Fusion.
 
② Equip Ignition Weapons
– Tap the empty slot to display the Ignition Weapons you currently own. They can be organized by [Grade / Set / Enhance].
 

Ignition Weapon Enhancement

– You can enhance each part or your Ignition Weapon to increase its Stats.
 
① How to Enhance
– Ignition Weapons can be enhanced by using Shinsu Sea Whetstone of the matching Grade or by using another Ignition Weapon of the same part.
* Different parts or locked parts will not be displayed as enhancement materials.
– Enhancement materials can be selected manually or automatically.
* When using the [+] button to select materials automatically, it will only select materials from the grades you select.
– Ignition Weapons can be enhanced up to +20.
– The amount of EXP required to reach the next level increases as the Ignition Weapon’s grade and enhancement level increases.
– Upon reaching the maximum enhancement level, excess EXP used to reach the MAX level will be returned as Shinsu Sea Whetstones of the corresponding Grade.
 

② Enhancement Effects

– Enhancing an Ignition Weapon will increase the Stats of both ‘Main Stats’ and ‘Secondary Stats’.
– Main Stats Enhancement: Increases by a specified amount depending on the rank of Ignition Weapon.
– Secondary Stat Enhancement: Every 4 times the Ignition Weapon is enhanced, a new Secondary Stat is added up to the MAX number. 
Enhancing the Ignition Weapon to another +4 after reaching the MAX number of Secondary Stats will enhance 1 out of the 4 current Secondary Stats at a set rate of 1/N.
* The MAX number of Secondary Stats varies by Ignition Weapons’ rank. The rank does not change when enhancing the Ignition Weapon.
* Number of Secondary Stats varies depending on the Ignition Weapons’ rank and is determined by a set rate of 1/N within the range.
(A-rank: 3-4, B-rank: 2-3, C-rank: 1-2)
 


Ignition Weapon Fusion

– Fusion is a system where you can obtain a new Ignition Weapon by fusing 3 Ignition Weapons.
– The system can only be used with A-Rank Ignition Weapons.
* B and C-Rank Ignition Weapons can’t be used as Fusion materials.

 ① How to Fuse
– Fusion is available through the [Teammates > Select Teammate > Equipment] screen.
– Select the set part you want to obtain.
– Choose 3 A-Rank Ignition Weapons to use as fusion materials and proceed.
* Only A-Rank Ignition Weapons can be selected, and it is not possible to select locked or equipped weapons.

② Fusion Results
– Fusion has no additional costs, and there is no chance of failure.
– After fusion is complete, you can obtain the resulting A-Rank Ignition Weapon through the main part selection screen.

New Content: The Secret Floor

– The Secret Floor, where you can obtain the Ignition Weapon, has been added.

Unlock ConditionThe Secret Floor is available after clearing Adventure Stage 15-20. * It can be accessed through [Expedition > The Secret Floor] at the bottom of the main lobby screen.
How to Use● Challenging the Secret Floor – Clear the Secret Floor and obtain Ignition Weapons. – The challenge will fail if you reach the time limit, or when all of your allies get defeated.
● Application of Restraint – Before the challenge, you can select [Restraints] that buff enemies or debuff teammates by clicking the [Change] button at the top. – Restraint Points will be increased when choosing the Restraint. – Applying Restraint will increase the difficulty of the dungeon. However, you can obtain Restraint Quest rewards by applying a certain amount of Restraint Points and clearing the Secret Floor. * Some Restraint Effects are unlocked after a certain period of time.
Available Attempts● Free Challenge: 3 times per day. If you apply more than 8 Restraint Points and clear the Secret Floor, you can use the [Auto Clear] function.
Free Challenge count resets every day at 09:00 (UTC+9). * Challenge attempts will be reduced after clear. If you are defeated, they will not be reduced.  
● When you use up all 3 challenges per day, you can use [Master Key] to take on additional challenges. The [Master Key] item can be obtained through Daily and Weekly Mission Point Reward, Suspendium and Related Product Purchase.
Rewards● Clear Rewards – You can obtain [A / B / C-rank] Ignition Weapon parts according to set rates as clear rewards.  
● Restraint Quest Rewards – If you select Restraints and clear the dungeon, you can obtain quest rewards based on accumulated points. – Quest Rewards: Master Key, Ignition Pass Coin, Uncommon Shinsu Sea Whetstone, Rare Shinsu Sea Whetstone, Black Market Ticket – Restraint Quest resets on a weekly basis. You can earn rewards every week. * It resets every Monday 09:00 (UTC+9).

4 Ignition Weapon Sets (Myeongwol / Bergamot / El / Runda)

– 4 Ignition Weapon Sets can be obtained through the Secret Floor.

Myeongwol Set 
Bergamot Set 
El Set 
Runda Set 
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3 Comment

  1. gremmil

    Hello, very good content. I have a question about exclusive equipment. When this option is enabled, is normal equipment tied to the character? That is to say, will I no longer be able to use that equipment for other characters? (I have tested that I can use it with other character and the stats seem to work, but the message that appears says that the equipment is linked and the stats will not apply to other characters, that tells me causes confusion). Thank you, I look forward to your response 🙂

    1. GREMMIL

      Sorry, I was referring to the ignition equipment.

  2. J

    Is there any reason to keep an ignition weapon that has both magical and physical pierce connected to it? As secondary stats i mean.

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